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Welcome to 2025, I guess. Man, suddenly we're in a new year 😅

Anyway, we have a new mega-release of my vicius updater agent; most notably we moved away from SFML/OpenGL on to the dark DirectX side, simply because we ran into issues that are not really solvable (most notably font textures not loading properly on some systems).

Check it out:

github.com/nefarius/vicius/rel


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